5e climbing speed. From the Player's Handbook, page 182: While climbin.

5e climbing speed. From the Player's Handbook, page 182: While climbin.

5e climbing speed. Hop Up. May 4, 2023 · Perhaps, if anything, you’d be utilizing climb speed to get over a wall to engage the enemy or possibly clamber up a cliff to retreat from your foe. 97) feature states: [] you gain the ability to climb faster than normal; climbing no longer costs you extra movement. The krasis has wings and gains a flying speed equal to its walking speed. Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed. After that just take classes that boost your movement speed such as monk and barbarian. You can’t discern colour in darkness, only shades of grey. [1] A creature has a Speed, which is the distance in feet the creature can cover when it moves on its turn. Same as above. Initiate of High Sorcery. & Climb Sep 1, 2023 · Complete Guide to the Athletics Skill in D&D 5e by Prince Phantom As the only Strength-based skill, Athletics covers a wide variety of actions that your character can take. You gain the following benefits. Climbing doesn’t come up often, and when it does, a climb speed or the Spider Climb spell, (or, realistically, flight and teleportation) are far more efficient. For example, you have a walking speed of 25 feet, a climbing speed of 30 feet, and a flying speed of 50 feet. Note how "up, down, and across vertical surfaces and upside down along ceilings, while leaving its hands free" is mentioend explicitly before the Climbing Speed. So i got this question about climbing Speed in 5e Tabaxis have climbing Speed of 20 feet. Jul 23, 2024 · From the PHB: Climbing, Swimming, and Crawling Each foot of movement costs 1 extra foot (2 extra feet in difficult terrain) when you’re climbing, swimming, or crawling. Diarioz. Nov 22, 2021 · Usually, when you’re climbing or swimming, you expend 2 feet for every foot transferred. Is there any difference between the two? Is there any other instance of the term "climbing Apr 29, 2021 · A 9th level or higher tabaxi monk has a high walking speed and can run up walls, but will fall. Indirectly improves your movement speed by granting you climbing speed and reducing the amount of movement required to stand up from prone. A basic climb such as a ladder or a wall with plenty of handholds would be an easy climb which does not require a check. The reduced run-up for jumps is a minor convenience at best. SRD 5. Can be used to pick up Longstrider. If a trap or natural hazard would cause you to Yes, which makes tabaxi monks awesome climbers! 20ft +Dash +Step of the Wind + Feline Agility = 120ft of climb. Nov 30, 2018 · 13 As the title says, I am unsure as to whether a creature with a climbing speed would be able to climb across the ceilings using their climb speed and avoid any difficult terrain penalties. Using Different Speeds If you have more than one speed, such as your walking speed and a flying speed, you can switch back and forth between your speeds during your move. Plus, technically Unarmored Movement says your speed increases, not "your walking speed. So a Centaur with 40 movement would be able to climb 20 feet, but then each foot of climbing movement costs an extra 4 feet, meaning the centaur can really only climb 4 feet. By default, you halve your walking speed while swimming or climbing to determine your swim or climb speed in 5E. Crafting: Alchemist’s Tools/Herbalism Kit (DC 8) Recipe Cost: 25 gp Ingredients: Grass Pod, Hanging Moss May 23, 2019 · The Thief archetype Rogue's Second-Story Work (PHB, p. This could plausibly mean that a non thief tabaxi could climb 20 feet with their climbing speed and then an additional 5-15 feet depending on DM ruling (is the climbing speed on top of the 30 ft normal speed or part of it. Special Speeds. Deft Climber You have a climbing speed equal to your walking speed. You ignore this extra cost if you have a climbing speed and use it to climb, or a swimming speed and use it to swim. To calculate how far you can climb in a turn, you simply take your movement speed and have each foot you climb cost an extra foot in movement so if your movement speed is 30 feet, then you can climb 15 feet in one turn. Each foot of movement costs 1 extra foot (2 extra feet in difficult terrain) when you’re climbing, swimming, or crawling. That 20ft climbing speed means you can climb for 20ft without using twice as much movement to move the same distance. With a successful Climb check, you can advance up, down, or across a slope, a wall, or some other steep incline (or even a ceiling with handholds) at one-quarter your normal speed. Source: Dungeon Master's Guide Potion, common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. From these passages, a climb speed allows full movement while climbing (obvious I know), but it doesn't state that they can stay on a vertical surface or even automatically climb it. RAW, this would require an Athletics check IMO, since this scaling down a rope with all that carried weight and limited ability to move your body because of said carried or worn items Having a climbing speed changes nothing about the nature of climbing except how fast you can move in a turn. Tabaxi are slower since they have a climb speed of 20 ft to start out. Climbing While you’re climbing, each foot of movement costs 1 extra foot (2 extra feet in Difficult Terrain). Your character is fully geared and armored, carrying about 65 lbs in weight in total. Dhampir have a base climb speed of 35 ft and once you reach third level you can walk on the ceiling. If the Tabaxi were to climb a tree, the max distance they could climb all things being equal is 25'? And if they used feline agility (increasing Nov 18, 2019 · When you are climbing certain terrains that require an Athletics check, do you have to roll the Athletics check on every turn you climb? Or just once? Jan 8, 2020 · In D&D 5e, there are no "climb checks. But what if you walk 20 feet to a wall that's 10 feet high? Can I climb it For instance, a Tabaxi has a climbing speed of 20. 3 Climbing Speed. The Thief rogue's Second-Story work feature states When you choose this archetype at 3rd level, you gain the ability to climb faster than normal; climbing no longer costs you extra movement. A slope is considered to be any incline at an angle measuring less than 60 degrees; a wall is any incline at an angle measuring 60 degrees or more. Any natural or magical means can provide you with additional speeds based on other forms of movement. As with all other ability checks, there must be an uncertain outcome and a meaningful consequence for failure to call for a Strength (Athletics) check. The monster doesn't need to spend extra movement to climb. 4 Flight. 178-179. A difficult climb such as an uneven cliff face is more challenging The krasis gains a swimming speed equal to its walking speed. Perceivably, you could climb for HOURS, in armour, carrying your inventory until exhaustion hits like walking, just at half speed. The depth to the bottom of the well is 100 feet. I'd go with Armorer Artificer, personally, and just make lots of gadgets helpful in climbing. Indirectly improves speed by allowing you to move via teleportation. 5 Grabber. Most creatures would have to spend extra movement to make the climb, but that's all. Tabaxi have a climb speed of 20 feet, and a normal movement of 30 feet. This number assumes short bursts of energetic movement in the midst of a life-threatening situation. Polymorph into a creature with a climbing speed. Everything from jumping, climbing, lifting, grappling and shoving, and that’s not even everything. Oct 1, 2022 · Most of the remaining power here is tied to the climb speed, which is middlingly useful. That indicates that this is not a general feature of climbing speed. Feb 3, 2023 · Climbing Climbing is obviously more difficult than simply walking and for most races, will take more time. While climbing or swimming, each foot of movement costs 1 extra foot (2 extra Your understanding seems to be correct. I know Grung have a climb speed of 25ft, and Beast Barbarians get a climb speed equal to their walk speed at level 6 Edit: I don’t know about Dhampires, but I know that Hadoozee (or however it’s spelled) are Unearthed arcana. You can make a running Long or High Jump after moving only 5 feet. You gain the following benefits: Climbing does not cost you extra movement. A swim or climb speed I think the fastest burrow speed is 40 on some dragons and the frost salamander. A Climb check that fails by The rules-as-written allows that attack if he has enough movement left to climb that distance, since you can generally move and attack in the same turn. Acrobatic Movement: I assume this is to simulate the image of the monk running along the paper May 20, 2024 · Tip the scales of D&D 5e combat in your favor. Climbing and Swimming. Subraces The physical and cultural differences that arose after the rakin’s schism produced three subraces: the urkin, the posskin, and the tanukin. Could they switch to climbing at the end of their movement, digging in and staying up? A monster that has a climbing speed can use all or part of its movement to move on vertical surfaces. When you have the Prone condition, you can right yourself with only 5 feet of movement. How to debuff enemy speed in 5E Debuffing enemy speed can be somewhat easier than buffing your own. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike. The krasis gains a climbing speed equal to its walking speed. Sep 12, 2020 · So, if you are in a 20-foot deep pit with easy DC 10, you would climb 15' using your move (assuming speed 30). " So at my table I would let a tabaxi apply monk movespeed bonuses to their climb speed, triton monks to their swim speed, etc etc. At the DM’s option, climbing a slippery surface or one with few handholds might require a successful DC 15 Strength (Athletics) check. Licensed: CC-BY. Of course, then you get to Monk 9 and don't need to do it with Druids can wild shape into climbing creatures, but that might be considered cheating. You can ignore difficult terrain while crawling. The target also gains a climbing speed equal to its walking speed. Magic Initiate. Oct 15, 2023 · Climb Speed represents a creature’s ability to climb vertical surfaces. Other editions offer charts for Climbing difficulty, including: DC 15 (unknotted rope) DC 5 (knotted rope, or unknotted rope with a wall to brace against) DC 0 (knotted rope with a wall to brace against) This check is for both up and down. com While climbing or swimming, each foot of movement costs 1 extra foot (2 extra feet in difficult terrain), unless a creature has a climbing or swimming speed. Please help work on the problem presented on the template. At the GM’s option, climbing a slippery vertical surface or one with few handholds requires a Sep 13, 2023 · Swim Speed 5e - Every person and creature has a velocity, which would be the distance they can travel in one round in feet. While nearly all creatures can climb, creatures with a climb speed are abnormally good at it. " My question is: how would you roleplay a climbing/swimming speed of 45 ft. After all, it’s important to know how quickly you can close the gap between your character and the enemy (or get away if […] Nov 27, 2023 · Generally speaking 5e doesn't use "penalties" in the way previous editions did by applying a direct negative modifier to the roll. As a rogue, you might invest Expertise into athletics as well. At the GM’s option, climbing a slippery vertical surface or one with few handholds requires a successful Strength (Athletics) check. Deft Climber Prerequisite (s): Dexterity 13 or higher Your agility is unsurpassed when it comes to climbing and maneuvering as you climb. Running, jumping, climbing and swimming modifiers and penalties in D&D 5e. Such a creature retains its Dexterity bonus to Armor Class (if any) while climbing, and opponents get no special bonus to their attacks against it. Master your movement speed and positional tactics so you can conquer any monster and overcome all obstacles. 4 Cryptic Skin magical effects. See also “ Climbing,” “ Crawling,” “ Flying,” “ Jumping,” “ Swimming ” and “ Playing the Game ” (“ Combat ”). Given that both fast movement and mobile say your "speed" increases, rather than "movement speed", I would say this would apply to all the variants. p. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Climber's Kit - A climber's kit includes special pitons, boot tips, gloves, and Mar 15, 2025 · The Climb Speed can be handy, but many spells and abilities can easily bypass the need for climbing. Many Strength-based characters often Such creatures have a movement mode of "web" or "climb" in one of their 2 nd -, 3 rd -, 4 th -, or 5 th -edition statistics blocks. Appoplexian Arachnichimp Archelon Audax AvalanRex Behemoth (FFXI) Cicada Clodsire Dire Wolf, Variant Familiar - Fox Fatal Wombat Queen Fenrirborn's Full-Morph Fluffles Geraldinho, The Frog Giant Hermit Crab Gus the Great Climbing equipment, climbing speed and climbing in general is pretty neglected in D&D. Each foot of motion costs one additional foot (two extra feet in rugged terrain) when climbing, swimming, or crawling. If you make the check, you would make one more check to finish the climb FWIW, this means a climb of 15 feet or less (assuming speed 30) would only require 1 check. You ignore this extra cost if you have a Climb Speed and use it to climb. If you first walk 20ft, yu can no longer climb. Choose one of these subraces. Fly, climb, swim, etc. Some people claim a climb speed negates a skill check (should one be imposed, as they are Jan 7, 2022 · When you “switch” from one speed to another, subtract the number of feet you’ve already moved from the movement you’re switching to. Jul 31, 2020 · Actually, climb speed just increases the available climb distance in comparison to basic rules. . a Tabaxi has a climb speed of 20, but a base move of 30. Oct 26, 2018 · Let's say you're a 40 speed, 15 climbing speed creature. You can use your base Speed to perform these tasks, but you must spend 1 extra foot for every foot you do so. What's RAW the difference between having Climbing Speed, such as from the Class Feature Variant UA ranger's Deft Explorer or by beig a Tabaxi and " Climbing no longer costs you extra movement ", which both the Athlete feat and the Theif rogue's Second-Story Work ability give? And why do they use those different wordings anyway? Deft explorer grants me this in particular: "Your walking speed increases by 5, and you gain a climbing speed and a swimming speed equal to your walking speed. Roving increases that climbing speed to 45, but it would still cost 5 feet of movement for each foot climbed, meaning now the Adventurers might have to climb, crawl, swim, or jump to get where they need to go. I don't think that is the same effect? Is there a functional difference between having a listed climb speed and being able to climb at full walking speed? Oct 4, 2019 · A Monster for Every Season (Spring 1 and Spring 2) - available on Gumroad Giant in the Playground Forum Gaming Roleplaying Games D&D 5e/Next Centaurs and climbing speed If a creature with a climb speed chooses an accelerated climb (see above), it moves at double its climb speed (or at its land speed, whichever is slower) and makes a single Climb check at a ?5 penalty. See full list on arcaneeye. Aug 30, 2021 · If a creature has a climb speed less than it's movement speed, does that mean it can climb the listed amount without an additional cost, and then anything beyond that is double movement? I. Fey Touched. Thus the “default” swim/climbing 5e speed is half of your regular walking rate. Check: With a successful Climb check, you can advance up, down, or across a slope, a wall, or some other steep incline (or even a ceiling with handholds) at one-quarter your normal speed. Sep 12, 2018 · In 5E, all a climb speed does is overwrite the normal condition that climbing costs 2 feet of movement per 1 foot climbed, not the requirement that (A) the surface be climbable or (B) that you pass whatever Athletics DC is set for said climbing. Jun 4, 2020 · So technically unarmored movement should apply if you have a climbing speed or swimming speed as well. When you have multiple speeds, such as a 30ft walking speed and 20ft climbing speed, you can switch between them freely. Some creatures have special speeds, such as a Burrow Speed, Climb Speed, Fly Speed, or Swim Speed, each of which is defined in this So a creature by default add 1 extra-foot of movement per 5ft of climbing. I think there is a barbarian that gets a climb feature somewhere too? Roll for it 5e Houserules and Homebrew Old Extended Signature Awesome avatar by Ceika 2022-05-14,08:48 AM (ISO 8601) Athlete. However, the Cent Climb (Str; Armor Check Penalty) Check With a successful Climb check, you can advance up, down, or across a slope, a wall, or some other steep incline (or even a ceiling with handholds) at one-quarter your normal speed. Cat's Talent. Solars are the fastest fliers at 150 which is only shared with unique creatures like zariel and aurelia, but ki-rin are the fastest hover fliers at 120, shared with the stupidly rare elder tempest Speed. E. Climbing, Swimming, and Crawling [edit] While climbing or swimming, each foot of movement costs 1 extra foot (2 extra feet in difficult terrain), unless a creature has a climbing or swimming speed. From the Player's Handbook, page 182: While climbin Jul 10, 2021 · “Using different Speeds” on page 190 of the Player’s Handbook says: “If you have more than one speed, such as your walking speed and a flying speed, you can switch back and … Climb Speed: Does this simply mean that a person can climb at their normal speed but are fully subjected to climb DCs for possible failure? Or does this mean that they effectively have "spider climb" and can climb the surface with no roll required? I assume the answer would also apply to swim speed. If the DM decides that what you’re climbing also constitutes Oct 28, 2020 · I can't find any "official" 5e mechanic for climbing a mundane rope, so I assume it falls into the category of DM discretion. Shaking the bottle fails to mix the colors. Not sure on the actual rules but I would say it would still half your movement speed unless you have something that ignores that. There's an initial ledge at 20 feet, but you're trying to reach the top at 25 feet. Cat's Claws. If the DM thinks it's called for, they can all for a roll to be made at advantage/disadvantage. You can use Dexterity rather than Strength when you make an ability check to climb. Increase your Strength or Dexterity score by 1, to a maximum of 20. The spell Spider Climb. However, they still have their normal speed as well. There's also not many combat-relevant rules for climbing, since it's pretty much assumed that anyone without a climbing speed or magic item won't try to climb during combat. Climb SkillClimb (Str; Armor Check Penalty) Use this skill to scale a cliff, to get to the window on the second story of a wizard's tower, or to climb out of a pit after falling through a trap door. Regardless, there are some situations where even climb speed doesn’t mean that you’d automatically be able to climb a surface. At the DM’s option, climbing a slippery vertical surface or one with few handholds requires a successful Wind Walk gives a flying speed of 300 feet, though restricts combat actions to dashing. So climbing 20 feet would cost me all 30 feet of movement, which I think it does. It would climb like normal except the DC is much lower like a 5 or 10 since a ladder is not hard to climb at all. When the krasis hits a creature with its claws, the target is grappled in Apr 25, 2025 · [1] While you’re climbing, each foot of movement costs 1 extra foot (2 extra feet in Difficult Terrain). I would probably still rule the requirement of a Strength (Athletics) check for particularly difficult climbs even with a climb speed, but that's always on a case-by-case basis anyways. During this time, you have advantage on Strength (Ath Is it spider climb, climb speed, or neither that negates the need for climbing checks? I recently wondered what the difference was between the Rogue Thief's 3rd level "climbing no longer costs you extra movement" and an actual climb speed equal to walking speed, and it devolved into this question. Can I then climb 20 feet for a total of 30? Another way to look at this is your climb speed is 2/3rd that of your walking speed. ) May 13, 2022 · Dont forget the Spider Climb spell of course, and things like Druid Wildshape or the polymorph spell which can turn someone into a creature with a climb speed. Climb Speed. This question came about because of a feature of a Simic Hybrid from the Guildmasters' Guide to Ravnica, which gives a player character a climbing speed. Apr 29, 2025 · What playable race has the fastest movement speed, whether it be walking, swimming, climbing or flying speed. This question is for a player that is playing a tabaxi and the DM tell her to make an athletics checks when she was going down in a wall with a rope, she failed the check and Jan 2, 2023 · What is a Centaur Thief's climbing speed? This suggests the Thief would negate Equine Bond, but with Tumbling Fool you just gain a Climbing speed equal to your current speed. Wild Shape into a creature with a climbing speed. But games, particularly those using miniatures and battle maps, rely heavily on characters’ positioning and movement speed. Jan 17, 2021 · Facebook Twitter Pinterest Gmail It’s easy to overlook the importance of movement in D&D 5e. Jan 16, 2025 · Adventurers might have to climb, crawl, swim, or jump to get where they need to go. For that the creature needs the spider climb rule in addition: Spider Climb: The [insert creature] can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check If you have 30ft walking speed and 20ft climbing speed and you walk 10ft, now you can only climb 10ft. Creation of these items requires the ingredients listed, 1 hour of work and 8 hours of brewing (unattended). While climbing or swimming, each foot of movement costs 1 extra foot (2 extra feet in difficult terrain), unless a creature has a climbing or swimming speed. A slope Jan 15, 2024 · From the rules on climbing we get, Each foot of movement costs 1 extra foot (2 extra feet in difficult terrain) when you’re climbing, swimming, or crawling. Fey Teleportation. A Anchisaurus Giant ant Ape Arachnar Aranea B Baboon Banderlog Bebilith Behir Black pudding Blackspawn stalker Blade spider Bloodsilk spider Bloodweb spider Bluespawn stoneglider Bristle spider Bronze serpent C Nov 16, 2022 · The uncommon Potion of Climbing has this effect: When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. 40 also for climb speed I believe, on again a few dragons, behir, Rak Tulkhesh, Panthers, and frost salamanders again. You ignore this extra cost if you have a climbing speed and use it to climb or a swimming speed and use it to swim. While climbing or Swimming, each foot of Movement costs 1 extra foot (2 extra feet in difficult terrain), unless a creature has a climbing or Swimming speed. You still have to make climbing checks and you cannot just move upside down on the ceiling. Usually, when you're climbing or swimming, you expend 2 feet for every foot moved. Jul 13, 2022 · CLIMBING, SWIMMING AND CRAWLING While climbing or swimming, each foot of movement costs 1 extra foot (2 extra feet in difficult terrain), unless a creature has a climbing or swimming speed. Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving its hands free. You start your turn by flying 10 feet before landing and switching to your walking speed. So my questions are two-fold? Why is climbing so easy? While climbing or swimming, each foot of movement costs 1 extra foot (2 extra feet in difficult terrain), unless a creature has a climbing or swimming speed. My brain is a bit fried but I do believe i remember something bout the 5e movement rules saying that if a movement modifier doesn't specificy it applies to all forms of movement that you possess. Artificers would be my second choice, getting the ability to make a rope of climbing at level 2, the ability to cast spider climb at level 5, the ability to make gloves of swimming and climbing at level 10, etc. So the extra cost is associated with you climbing without a climb speed. As far as options to increase your climb go; you could look into the spider climb spell, which gives you a climb speed temporarily, thus negating the skill check and makes you climb much faster, the thief subtype of rogue gets a bonus to climbing but i don't believe it increases your roll, just your speed. 2. You can use your claws to make unarmed strikes. So let's say I move 10 feet to a wall. There’s a lot to break down here, and I feel it is worth going over these options. Climbing, Swimming, and Crawling While climbing or swimming, each foot of movement costs 1 extra foot (2 extra feet in difficult terrain), unless a creature has a climbing or swimming speed. Ability Score Increase. Movement in Turn-Based Action Your Speed centers around moving across the ground by running, walking, rolling, slithering, and so on. As i understand, anytime a wall is not difficult terrain or a smooth surface, the player should be able to climb It UP and DOWN. A creature with a climbing speed would be able to use the climbing speed instead, and do not need to spend extra movement. That becomes 2 extra-feet if the climb is in difficult terrain. Climbing, Swimming, and Crawling Each foot of movement costs 1 extra foot (2 extra feet in difficult terrain) when you’re climbing, swimming, or crawling. During this time, you have advantage on Strength (Athletics) checks you make to climb. In the middle of a life-threatening scenario, this number assumes quick bursts of energetic movement. You’re still going to be climbing regularly, just faster. You gain a Climb Speed equal to your Speed. Just because Tabaxi can climb with their claws doesn't mean they don't ever have to make climbing checks. Sep 25, 2018 · The spider climb spell seems to imply that, normally, you have to use your hands to climb: A creature gains a climbing speed equal to its walking speed and can move freely along vertical surfaces Jun 30, 2022 · A creature without a climbing speed can climb up to half its walking speed in a given turn. For anyone who has climbed, you know it's not that easy. Not technically a climbing speed, but the Thief's 3rd level feature Second-Story Work removes the extra movement cost from climbing without a climb speed. (5e 2024) Wizards of the Coast. Not needing to spend extra movement to climb is functionally a climb speed, and notably doesn’t allow you to climb sheer surfaces or perform other extraordinary acts any easier. as a centaur? When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. At the DM's option, climbing a slippery vertical surface or one with few handholds requires a successful Strength (Athletics) check. If you have a climb speed, you can climb up to your climb speed rather than half your walking speed. The potion is separated into brown, silver, and gray layers resembling bands of stone. " Climbing is a factor of speed, costing double the regular movement. Feb 21, 2018 · Incomplete Beast Type Monsters[edit] These creatures are tagged with an Improving, Reviewing, or Deletion template. Non-core content such as Eberron or Dragonlance is also an acceptable answer. Feb 23, 2023 · Imagine your character is climbing down a rope into an ancient, dry well. A Climb check that fails by 4 or less means that you make no Jan 12, 2020 · On the dndbeyond character sheet, on speed, if you select "speed" You get a lot of boiler plate text, which includes "Every character has a speed, which is the distance in feet that the character can walk in 1 round. Climbing speed only allows you to climb more quickly, it doesn't change anything else, and you dont need one to climb. For falling damage, we use 1d10 per 10 feet instead of 1d6. Sources and Notes ↑ Wizards RPG Team (22 April 2025). Jumping. Climbing, Swimming, and Crawling While climbing or swimming, each foot of Movement costs 1 extra foot (2 extra feet in difficult terrain), unless a creature has a climbing or swimming speed. Climbing, Swimming, and Crawling Each foot of movement costs 1 extra foot (2 extra feet in difficult terrain) when you're climbing, swimming, or crawling. So, your 40 feet speed monk can expend 40 feet of movement to climb 20 feet, but he/she doesn't have a climbing speed (unless another feature says so). All other climbing related abilities I can find just state that you have climbing speed of however many feet. You ignore this penalty while you have a swim or climb speed. Gloves of climbing and swimming (Uncommon magic item) get rid of the half-speed reduction on climbing (so your climbing speed is equal to your walking speed) and give you a +5 bonus to any athletics check that might be required. jseguxxed olmyyun dwpbyy aohu gozkq ooh mddzql iddoi trfry gsvuf